Inverse Trig: Choosing One Angle
Explain why an inverse trig function needs a restricted output interval.
Builds on Values at 30, 45 and 60 Degrees · The Unit Circle
The bigger question: How does an angle become a number?
On this page
Idea
Sine takes an angle and gives a number. The inverse should do the opposite: take a number and give the angle.
There is a problem, and you can find it yourself. Drag to degrees below and note the sin readout: . Now look at the second marked point. It reads too - and past a full turn there are more.
Try this. Try 0°, 90°, 180° and 270°. The horizontal projection is cosine; the vertical projection is sine. Track their signs between axes.
"The angle whose sine is " names many angles: , , , and on without end. A function must give exactly one answer, so we have to make a choice. The rule below is that choice.
Rule
An inverse exists only for a function that is one-to-one. Trigonometric functions are not, so we restrict each to a stretch where it is, and invert only that stretch:
The restricted stretch becomes the range of the inverse. Every inverse trigonometric function is defined by choosing that window.
The same function is written two ways: and mean exactly the same thing. In that second form the is not an exponent - it marks the inverse function, not a reciprocal:
The reciprocal of sine has its own name, . Mixing the two is the most expensive notation error in this topic.
How it is used
Read the notation out loud: means "the angle whose sine is ". A normal trig function goes from an angle to a number. An inverse trig function goes from a number to an angle.
So every value you already know can be read backwards.
| Because | It follows that |
|---|---|
There is a second use, in algebra. If is stuck inside a sine, arcsin is what gets it out. This is how you find the inverse of a function such as .
Now use the definition in both directions. asks: which angle inside the window has sine ? The answer is . The angle also has sine , but it is outside the window, so it is not the answer.
Try this. Try 0°, 90°, 180° and 270°. The horizontal projection is cosine; the vertical projection is sine. Track their signs between axes.
| Function | Domain | Range | Why that window |
|---|---|---|---|
| sine climbs steadily across it | |||
| cosine falls steadily across it | |||
| tangent climbs from to | |||
| cotangent falls across it |
We choose the ranges, but the domains are fixed for us. Sine only ever gives values between and . So has no meaning: no angle has sine . Tangent gives every real number, so accepts every real number.
This explains something surprising: does not always give back .
Put in and you get . You get the angle inside the window, not the one you started with.
The other order is safe. is always true, because was already a valid sine value.
Worked example
Find the inverse of . Write for , then work to get on its own: . Move the constant and divide by the coefficient, which frees the sine but not yet :
Now is stuck inside the sine. Ordinary algebra cannot get it out. This is exactly what arcsin is for. Apply it to both sides:
Finally swap the letters, since an inverse is written as a function of :
Try it yourself.
Choose an answer and explain your reasoning to yourself. Use a hint if you get stuck.
Hint 1 · Find a starting point
A function must assign one output to each input.
Hint 2 · Take the next step
Sine becomes one-to-one when restricted to [−π/2, π/2].
Show the reasoning
Answer: Arcsin uses a chosen principal interval
The restriction defines an inverse function. Other angles can have the same sine, but the inverse selects the one in its principal interval.
Before moving on: what would make one of the other answers wrong? Saying why is part of understanding.
Explore
Drag along the green arc from to degrees. Inside it, every sine value from to appears exactly once - the badge under the circle says whether you are inside or outside the window.
The point starts at degrees, one of the many angles with sine . It is outside the window, so of all those angles, arcsin keeps only degrees.
Try this. Try 0°, 90°, 180° and 270°. The horizontal projection is cosine; the vertical projection is sine. Track their signs between axes.
Pause before the next idea.
Can you explain how the visualization connects to this lesson’s goal? If a step still feels uncertain, put this lesson on your review list and try the check again another day.