THE WHOLE UNIT · ONE REFERENCE

Vectors, Matrices and Systems
Cheat sheet.

The key rules, formulas and reminders from all 3 topics, gathered into reference cards.

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Key formulas, conditions and traps · Read down each column.

Vectors, Linear Combinations and Systems

Core rule

Ax=x1a1+⋯+xnan.A\mathbf x=x_1\mathbf a_1+\cdots+x_n\mathbf a_n.

Watch for

Match input length to the number of columns. A system is solvable exactly when its target belongs to the span of the columns.

Elimination, Pivots and Free Variables

Core rule

Row-reduce the full augmented matrix. Pivot columns identify dependent variables; nonpivot variable columns are free.

Watch for

A pivot in the augmented column signals inconsistency. Count free variables only after checking consistency.

Matrix Products, Inverses and LU

Core rule

(AB)x=A(Bx)(AB)\mathbf x=A(B\mathbf x). Solve LUx=bLU\mathbf x=\mathbf b by forward then backward substitution; with swaps use PA=LUPA=LU.

Watch for

Multiplication is generally not commutative. Not every square matrix has an inverse.

01

Vectors, Linear Combinations and Systems

2 reference blocks

Read lesson ↗

Core rule

Ax=x1a1+⋯+xnan.A\mathbf x=x_1\mathbf a_1+\cdots+x_n\mathbf a_n.

Watch for

Match input length to the number of columns. A system is solvable exactly when its target belongs to the span of the columns.

02

Elimination, Pivots and Free Variables

2 reference blocks

Read lesson ↗

Core rule

Row-reduce the full augmented matrix. Pivot columns identify dependent variables; nonpivot variable columns are free.

Watch for

A pivot in the augmented column signals inconsistency. Count free variables only after checking consistency.

03

Matrix Products, Inverses and LU

2 reference blocks

Read lesson ↗

Core rule

(AB)x=A(Bx)(AB)\mathbf x=A(B\mathbf x). Solve LUx=bLU\mathbf x=\mathbf b by forward then backward substitution; with swaps use PA=LUPA=LU.

Watch for

Multiplication is generally not commutative. Not every square matrix has an inverse.